Can Your Device Handle VR?

Free browser-based diagnostic that tells you exactly which VR headsets your hardware can handle. Six parallel checks cover WebXR support, GPU class via WebGL renderer, CPU cores and RAM, gyroscope availability, controller detection and downlink bandwidth — then match the results against real requirements of Quest 3, Vision Pro, Valve Index, Vive Pro 2, PSVR2 and streaming via Quest Air Link.

How the VR compatibility check works

1
Open this page on the device you want to test

Works on desktop Chrome/Edge, Firefox, Safari, iOS and Android. No install needed.

2
Click "Run compatibility checks"

Six parallel checks run in under 30 seconds and fill in the status chips next to each item.

3
Grant iOS motion permission if asked

iOS 13+ requires explicit user consent for DeviceOrientation — a button appears when needed.

4
Read the per-headset verdict

Green = should run smoothly. Yellow = possible with tweaks. Gray = not recommended for this device.

Detect WebXR, GPU, CPU, RAM, sensors and bandwidth — match with Quest, Vision Pro, Valve Index and more

VR Hardware & Browser Compatibility

Six automatic checks run in under 30 seconds to tell you exactly which VR headsets your current device can run — standalone, PCVR, streaming or mobile.

🌐
Browser & WebXR support
Pending
🎨
Graphics card (GPU)
Pending
🔲
CPU & memory
Pending
🧭
Motion sensors (gyroscope)
Pending
🕹️
Controllers / gamepad
Pending
📡
Network bandwidth
Pending
Published Updated