PS5 Browser Capability Test

Free capability check for the PS5 hidden WebKit browser. Probes WebGL2, WebGPU, WASM SIMD, SharedArrayBuffer, WebCodecs, OffscreenCanvas, Web HID, Gamepad API, OPFS and MediaSource. Auto-detects PS5 user-agent and adapts the platform card. Includes the full audio/video codec matrix so you can find out exactly what plays in the console's rarely-documented browser.

How to access the PS5 browser

1
Start from a known WebKit-trigger URL

The PS5 has no browser icon. The community standard is to navigate to a captive-portal URL (settings → network → custom DNS, or a webview-triggering OAuth login flow).

2
Open this page

Once the WebKit web view is open, paste the URL of this tool. The page reports what your PS5 browser supports automatically.

3
Read the platform card

A green card means PS5 detected. Otherwise the report still shows generic browser capabilities for comparison.

4
Copy the report

Click Copy report — a plain-text summary lands on your clipboard, ready for posts on PS5 dev forums or compat tickets.

See what the PlayStation 5 hidden browser actually supports

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Detecting platform…

Reading user agent for PS5 detection.

System

User agent GPU Screen CPU cores

Browser features

Audio & video codecs

PS5 ships with hardware decoders for H.264, H.265 and AV1; older codecs depend on the WebKit build. The matrix below shows what your current browser reports.

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